The 2014 MLB season
started in Australia last week with two victories for the Los Angeles Dodgers
over the Arizona Diamondbacks.
The rest of the opening
series started on March 30 and 31.
This year the 30 MLB clubs
approveded the expansion of the use of instant replay during games, creating
new rules that add a little bit more of strategy to the mix.
In their website, MLB
explains that managers will have one challenge per game. Every time a manager
challenges a play and any portion of the call is overturned, the manager
preserves his option to challenge another play during that game.
Managers will only be
able to challenge two plays for game.
Umpires can use the
instant replay on any reviewable call once the managers have used their
challenges or after the beginning of the seventh inning.
Plays like home runs or
other boundary calls will be reviewable following the same procedures of last
season.
MLB will have a
communication location close to home plate at every ballpark. When a challenge
or a reviewable play present themselves, the crew chief and at least one of the
umpires will a headset with which they will contact the Replay Command Center
in New York.
There, MLB umpires will
be grouped as Replay Officials and will determine if the call is correct or if
it should be overturned. The umpires must have clear and convincing evidence in
order to do the last.
Instant replay started
to be tried out during Spring Training games. In the first occasion it was used, it took the
umpires a little more than two minutes to go through the process and confirm
the call they made was right.
This expansion is
something MLB should have implemented a long time ago. MLB executives refused
to use technology for years, falling behind sports like basketball and football
that have been using it for years now.
As a result of this
expansion, baseball will have more right calls, which is the final objective.
Four years ago, in
March of 2010, Venezuelan pitcher Armando Galarraga lost a perfect game when
umpire Jim Joyce called a runner safe at first base with two outs in the ninth
inning. The replay showed the call was wrong.
At first, the call
blowed by first-base umpire hurt baseball, keeping a pitcher from getting
recognition for one of the hardest achievements of the game.
Later, we realized this
play might have been beneficial for the game, being the reason why people in
the offices realized it was time to make a proper use of the available
technology.
This is still under an
adaptation process and it could change depending on the outcome of its
implementation this season, which gives it a margin for improvements.
Managers should have
more than two challenges, specially in playoff games, when a lot of close plays
can define the course of a game and or a series.
Some people might say
that these challenges will delay the game even more or that they are getting
rid of the human element.
However, I believe this
is definitively a plus for the game of baseball. There are other things that
make it a long game and there are some calls that cannot be overturned by
instant replays.
Challenges will add
another element to the strategy during games. Managers will have to know when
to use the instant replay, risking losing this privilege in one of the first
innings of the game or making a decision and overturning an impactful play at a
key moment of the season. A little bit more pressure on the managers’
shoulders.
Like Commisioner Bud
Selig said, the
new system will give managers valuable opportunity in potentially game-changing
situations.
Besides,
it will give fans the chance to see more replays in all the ballparks, since clubs
will now be allowed to show all replays on the ballpark scoreboard, regardless
of whether the play was reviewed.
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